I recently came across this twitter bot, metropologeny, that uses algorithms to generate city/town/hamlet maps. (It’s by the same guy that wrote this bot, Uncharted Atlas, that generates random fantasy world/region maps.)
Anyway, it creates some really interesting layouts with excellent and inspiring use of negative space.
I decided to fill one in, so now you all get to see it.
Here’s the original.
And here’s my take.
It’s a super quick and rough version. I didn’t spend a lot of time or care cleaning up little blemishes, since it was just for fun.
<EDIT>: I forgot to mention that I used a couple of the tree tokens from Mike Schley’s recent project, Schelyscapes. I know they don’t 100% match with the style I used in the actual city part, but it seemed like a good idea to experiment with them a little bit. </EDIT>