This was an interesting and challenging project for Minerva McJanda over at UFO Press. The task was to create a map that represented the location of the game world, making it feel cohesive, while also leaving space for players to add their own map objects with dry erase markers. Now, generally, when you make a map, you’re not looking to leave large swaths of it empty, but I really enjoyed trying to figure out how to represent the incredible world of Mythsea while still making this map function in the way UFO Press envisioned.
Let me know what you think!